Projects
A selection of game design projects that explore unique mechanics and creative challenges, each pushing my skills in new directions
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A behind-the-scenes look at how I approach game design, from detailed documentation to iteration methods and technical tools
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About me
I'm Octavian, a game designer focused on spatial gameplay, exploration, and the systems that shape how players experience a world, with a portfolio that ranges from level design to open-world systems and player progression.
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